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Viennese Blend SIX

Thursday, October 2nd, 2014, 19:00 at the Metalab (Directions)

Every 2-3 times we meet there's also a new Blender release to celebrate and discover, a circumstance that's not due to our meetings being a rare thing (they happen roughly every month), but rather on the contrary, a ...

Viennese Blend FIVE - World Blender Meetup Day

Saturday, August 23rd, 2014, 13:00 until late night, at the Metalab (Directions)

Viennese Blend turns FIVE, and in celebration of this our meeting on 23rd of August is going to run ALL DAY! FIVE will also be a joint effort with the first World Blender Meetup Day, and we ...

Viennese Blend FOUR

Tuesday, July 29th, 2014, 19:00, at the Metalab (Directions)

Bravely we will defy the summer heat and have a July meeting after all! Seeing how well the open agenda from last time worked out, we'll have just that again: Plenty of room for questions, learning, chats and socializing ...

Viennese Blend THREE

Friday, June 20th, 2014, 19:00, at the Metalab (Directions)

After two very dense and focused meetings, our third meeting will be a bit more laid back - We'll have a live blending session and plenty of room for questions, chats and socializing. Bring your enthusiasm and good summer vibes ...

Viennese Blend TWO

Friday, May 23rd, 2014, 19:00, at the Metalab (Directions)

The second installment of our freshly rebranded Blender community meeting in Vienna!

This time Thomas Dinges, aka "dingto" (Blender UI / Cycles Core Developer, Communitypioneer and Blender Day Organisator in Germany, Initiator "Blender Podcast" - see http://dingto.org/?page_id=20) will ...

Viennese Blend ONE

Saturday, April 26th, 2014, 19:00, at the Metalab Library (Directions)

The first community meeting under the new emblem!

Jörg Müller, Blender Core Developer and BGE Audio/Audio Module Owner and Lead Developer from Graz will be joining us for a Skype session, but only if the weather turns out ...

Viennese Blend launches

Viennese Blend is Vienna's Blender Community Meeting.

The meeting directs itself towards all those working with Blender, that is primarily artists, developers, companies and students - however, enthusiasts and newcomers in CG are warmly welcome as well!

Check out the About Page to find your favourite way of staying up ...